use syn:: fold:: {self, Fold}; use syn:: parse:: {Parse, ParseStream, Result}; use syn:: punctuated:: Punctuated; use syn:: {parse_macro_input, parse_quote, Expr, Ident, ItemFn, Local, Pat, Stmt, Token}; /// Parses a list of variable names separated by commas. /// /// a, b, c /// /// This is how the compiler passes in arguments to our attribute -- it is
2021-02-03
Using some examples and comments from other issues, I was able to get a broken rough protot The result of that is a syn::Item which is an enum of all the different types of rust Items and will allow us to determine exactly what our attribute is decorating. For us, we only want this to work on functions, so we match parse2 , if it is a fn we pass the inner data off to handle_func if not, we panic with a message about only supporting fn s. 2018-06-12 61,480 downloads per month Used in 40 crates (2 directly). Apache-2.0 OR MIT. 29KB 682 lines.
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darling is a crate for proc macro authors, which enables parsing attributes into structs. It is heavily inspired by serde both in its internals and in its API.. Benefits. Easy and declarative parsing of macro input - make your proc-macros highly controllable with minimal time investment. RefUnwindSafe!Send!Sync Unpin UnwindSafe. Blanket Implementations. ?
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This type is available only if Syn is built with the " full" feature. Fields. attrs: Vec
syn [ − ] [src] Struct syn :: ItemFn pub struct ItemFn { pub attrs: Vec < Attribute >, pub vis: Visibility , pub constness: Option < Const >, pub asyncness: Option < Async >, pub unsafety: Option < Unsafe >, pub abi: Option < Abi >, pub ident: Ident , pub decl: Box < FnDecl >, pub block: Box < Block >, }
Type Definition syn:: AttributeArgs [−] type AttributeArgs = Vec < NestedMeta >; Conventional argument type associated with an invocation of an attribute macro. API documentation for the Rust `fold_item_fn` fn in crate `syn`. GitHub Gist: star and fork bstrie's gists by creating an account on GitHub. Library to serialize and deserialize Syn syntax trees. - taiki-e/syn-serde Apologies in advance for how silly this probably is. I have some familiarity with the visitor pattern and AST parsing, but almost none with Rust. Using some examples and comments from other issues, I was able to get a broken rough protot Source to the Rust file `runtime-attributes/src/lib.rs`.
Benefits. Easy and declarative parsing of macro input - make your proc-macros highly controllable with minimal time investment. GitHub Gist: star and fork bstrie's gists by creating an account on GitHub. Trait implementations are provided for primitives, some std types, and some syn types.
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Pastebin is a website where you can store text online for a set period of time. GitHub Gist: star and fork AbrarNitk's gists by creating an account on GitHub.
You can also parse your syntax by combining low-level parsers providing syn. Add syn and quote to Cargo.toml:
Calculate cognitive complexity of Rust code. Contribute to rossmacarthur/complexity development by creating an account on GitHub.
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syn, a parser for Rust token streams. quote provides a handy way to produce Rust token streams by writting Rust code. Using these libraries, we can write a simple procedural macro attribute that’d be a drop-in replacement for the standard # [test] attribute.
Fields. attrs: Vec. +
Apologies in advance for how silly this probably is. I have some familiarity with the visitor pattern and AST parsing, but almost none with Rust. Using some examples and comments from other issues, I was able to get a broken rough protot
API documentation for the Rust `Error` struct in crate `syn`. ☰ Struct (input as ItemFn); /* */} For errors that arise later than the initial parsing stage, the .to_compile_error() method can be used to perform an explicit conversion to compile_error!. (item as syn:: ItemFn); let attrs = & input.
asyncness = … Parser for Rust source code. Contribute to dtolnay/syn development by creating an account on GitHub. Apologies in advance for how silly this probably is. I have some familiarity with the visitor pattern and AST parsing, but almost none with Rust. Using some examples and comments from other issues, I was able to get a broken rough protot The result of that is a syn::Item which is an enum of all the different types of rust Items and will allow us to determine exactly what our attribute is decorating.